<#Querying Server#> {$server.ip}:{$server.port}. . .

{if $server.timedout}
{$server.ip}:{$server.port} - <#Server timed out#>
{else}
{$flagimg}
{$server.name|escape}
{/if}
{if $server.timedout}
<#Server timed out#> <#Click here to refresh#>
{else}
{$server.host|escape}:{$server.port} (<#ping#>: {$server.ping}<#ms#>)
{$server.serveros} {$server.servertype}
{$server.gamename|escape}
{if $server.serversecure}<#VAC secured#>{else}<#Not VAC secured#>{/if}
{$server.map|escape}
{if $server.rules.amx_nextmap and $server.rules.amx_nextmap != $server.map}
(<#next#> {$server.rules.amx_nextmap|escape})
{elseif $server.rules.mani_nextmap and $server.rules.mani_nextmap != $server.map}
(<#next#> {$server.rules.mani_nextmap|escape})
{/if}
{$server.timeleft|default:'<#unknown#>'}
{$server.activeplayers} / {$server.maxplayers} {if $server.maxbots} ({$server.maxbots} <#bots#>){/if} ({$server.totalkills} <#kills#>)
{/if}
# |
<#Player#> |
<#Kills#> |
<#Time#> |
{foreach name='plrs' from=$server.players item='p'}
{$smarty.foreach.plrs.iteration} |
{$p.name|escape} |
{$p.kills} |
{$p.onlinetime|compacttime} |
{/foreach}
<#Rule#> |
<#Value#> |
{foreach name='rules' from=$server.rules item='value' key='rule'}
{$rule|escape} |
{$value|escape} |
{/foreach}
{*
*}